Set in a forest somewhere in Portugal around the end of the 16th century, two witches live in a small wooden house hidden from the outside world. They had a rather peaceful life until one fateful day when the hunters found Lillith wandering through the local city. As she fled to the forest, the hunters followed her and are now planning on invading the forest to kill them.
It is now Raven's job to protect Lillith and herself from the cold-blooded murderers.
Yo! Time for another devlog!
This week, we want to tell you more about the forest that will represent the environment of the game.
Alright, let's go!
In the last devlog, we talked about the forest where Raven and Lilith seeked refuge. As in any other forest, this complex ecosystem has lots of different organisms living in it. While most of them are irrelevant for the story, some flowers here can be used to cast spells.
Here are a few notable ones:
In the next dev log we will talk more about each spell and what they do!
Stay tuned for more updates as we continue to develop the enchanting world of Raven and Lilith!
This week we are going to show you Witch's Forest main mechanic and how it relates to the narrative!
Here's an in-depth explanation of Witch's Forest narrative!