Asset by asset remaster of Vampire the Masquerade: Bloodlines. Fully remodeled, retextured, and re-lit using Nvidia's RTX Remix tools.

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RTX Remix Compatible

Vampire The Masquerade: Bloodlines - RTX Remaster Announcement, explanation, and plans.

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Hey everyone, just wanted to officially make a page. I have been working on an RTX Remix/Remaster of Vampire The Masquerade: Bloodlines, and I think it's time to put something out officially.

This project is meant to be an asset by asset remaster of VTM:B using the RTX Remix toolset. Meaning, I'm going to personally build asset replacements by hand, and inject them into VTM:B using Remix. This is going to be a LONG process, so I wanted to start small.

The plan is to start by remastering the entire Santa Monica apartment as a proof of concept. Once that is done, I'd like to put that up as an actual downloadable mod for people to try, then continue onward with the work.

Progress on the remaster proof of concept for the Haven in VTM:B

stairwell

tv comparison

This happens mainly in 3 phases:

  • Lighting changes
  • Prop Replacement
  • Environment Retexturing

Then there is a secret 4th and final phase...
Characters, weapons, and everything animated...

This is an area that needs de-risking. There are many potential pitfalls with that process.

In an ideal world, I could just remodel them from scratch and rig/skin them, then full sale replace the assets through remix (Which is my preference).
But right off the bat, just turning on RTX and adjusting some roughness values gives amazing results.

homeless man RTX off and ON

However, Source engine's facial animation system could prove to be a big hurdle there, especially since the SDK for Bloodlines has tools that don't necessarily work with some of the inherent features in VTM:B itself, since it's on a pre Half-Life 2 release version of the engine!

Outside the diner in Santa Monica, comparison of original and RTX ON.

I have a few projects running simultaneously, so there will be times that my velocity is fairly low on this, but it's definitely a high priority for me. VTM:B Is one of the reasons I got into the game industry in the first place after all.

Wish me luck, stay tuned, and catch me over at- Twitter.com
For smaller updates.

In the future I'd like to make the posts look a bit more official, but for now, this is me saying, "Hello world!"

Post comment Comments
Captain_Perfect
Captain_Perfect - - 552 comments

Looks amazing.

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BeastlyGangrel
BeastlyGangrel - - 2 comments

Good good.

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Batwings
Batwings - - 1 comments

I'm blown away. Absolutely stunning work. So excited!

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eraitico
eraitico - - 2 comments

Nice work! if you want help with 3d models i can help you, i was the lead 3d artist in project vaulderie\resurgence, i already have a decent amount of high quality stuff reworked, i can give you everything.

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flames09
flames09 - - 425 comments

great work!

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Zeragrin
Zeragrin - - 4 comments

Hella fresh.

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Netoxy
Netoxy - - 7 comments

Hell yea! Perfect excuse to play the game once more! =3

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