Voyage of Horror v1.2
Full VersionVersion 1.2 changes/fixes: * Fixes all the bugs that have been reported so far. * Fixes grammer correction in notes. * Add one or two skyboxes in the...
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Version 1.2 changes/fixes: * Fixes all the bugs that have been reported so far. * Fixes grammer correction in notes. * Add one or two skyboxes in the...
Version 1.1 fixes 1. A bug that makes the lantern not appear in the study map as it should, is now fixed. 2. A bug about the crowbar in the cellar map...
This is version 1.0 of Voyage of Horror, an HP Lovecraft inspired custom story/mod for Amnesia the dark descent. Hope you will like it and let me know...
Game sometimes crashes every time I try to open the door to a new map section.
Strange. In what map?
Truly excellent. Thank you so much, it's greatly appreciated.
Thank you for your review 😊 It was so fun making this mod.
I would give it a good 8/10 !
the parts with the monster were really scary and even a little difficult but I prefer it that way since it's amnesia :) .
SPOILER: the parts that put me under the most pressure were the ones where you had to build a tower with boxes as quickly as possible for the monster that was coming at you from behind haha. and also the final boss part! I was literally screaming like a sissy LMAO
well structured! the only criticism is that perhaps the songs are a bit repetitive and there is that little bug (which I had written in another comment) in the guest quarters... otherwise VERY COOL AND SCARY!!!
I am happy that you liked it 😁 This was the first time I did a mod completly on my own and it was really fun.
I'm almost waiting for the update since in that part my computer gives me problems walking (I have an old computer and sometimes the character continues on its own) so I wait 🥹
hello. I got to the point where I had to take the candelabra to put somewhere in the guest quarters; the only problem is that the monster appears immediately in one point but I was killed immediately and I can't continue because I respawn immediately in front of him and he always kills me... I can't continue it for this reason and I'm sorry since I liked it very much :(
Ohhh I see. This will be fixed in an future update. Try to run past the monster as fast as you respawn, run out to the balcony room and around the room to get some distans between you and the monster. The monster do 50 hp damage and you start with full health everytime you respawn so you should be able to take atleast one hit without dying.
Next update I will release will...
* Fix all the bugs that have been reported so far.
* Fix grammer correction in notes.
* Add one or two skyboxes in the last two maps.
* a complete redesign of the "Temple_Of_Twilight" map but the gameplay will be the same.
* Less oil and tinderboxes in the mod.
* Add the sounds missing in some leveldoors.