Sunset Devils is a top-down action shooter featuring a unique control scheme, designed to let the player experience the thrill of an old west gunfight.
Weapons have to be cycled, cartridges loaded individually before they can be fired. Each weapon's mechanics are based on their real-world counterpart.
There is no spray and pray in Sunset Devils. Every bullet counts.
The format of Sunset Devils is that of a classic action-adventure, where you explore an overworld, discover dungeons, and progress through a story.
Inspired by classic spaghetti western movies from the 60's and 70's and rendered in stylized pixel art, Sunset Devils is a moody tale of revenge.
Face legend and lunatic alike in this land where men chase dream and vice, but all truth, justice, and conflicts are ultimately settled by the gun.
Play as Red, gunslinger fallen from grace and left to die in the desert. In a land torn apart by lawlessness, unceasing war, and even darker forces, Red seeks revenge against those who crossed him. It's here that his story begins where it should have ended: in the midst of death.
Hunt down the men who crossed you and claim the bounties on their heads. Unearth the past, and discover your true nature. Encounter legends, forces, and phantoms that haunt the land. For it is at the crossroads that you escape the clutches of the devil, or get dragged down into hell.
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Sunset Devils is an isometric action shooter with an intricate control system, designed to let you experience old west gun fights. The gameplay premise hinges on weapons having to be manually operated and deliberately fired.
It's a pretty novel system that's better played than explained. There's a demo build available, if you would like to give it a try.
First public Sunset Devils build. Supports both Mouse&Keyboard; and Controller.