Star Wars: Empire at War: Forces of Corruption RTX Remix
Additional installation instructions:
- Since EAW is 64 bit, extract the contents of the .trex folder into the base corruption folder. Instead of keeping the contents in the .trex folder, be sure to overwrite anything it prompts.
- Use the latest dxvk and bridge builds Found here:
Github.com
Github.com
Issues:
- Issues you will see are natural light sources not being detected (so take a capture and add some later)
- Skyboxes needing to be manually tagged as sky textures and same for ground textures although ground textures don't work as of yet so don't try it.
Notes:
- EAW is very shader reliant, hence cool things like planet atmospheres will be stripped. Other than that, space works like a charm, so remastering space models and lighting in this game is completely possible
- RTX Remix Showcase discord server project link
- Tested by arrokoth7323_53772 on 4/15/2024