An expansion/overhaul mod of epic proportions, with entirely rebalanced gameplay, expanded factions, new gametypes, graphical overhauls, and five new factions; stealth-based Confederate Revolutionaries, tower defense-inspired Atomic Kingdom of China, economy-focused Mediterranean Syndicate, DotA-esque Order of the Talon and spammy Electrical Protectorate.

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BluishGreenPro
BluishGreenPro - - 534 comments

Those all sound really cool audio wise and gameplay wise!
My favourite is the Junk Repair.

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MetalKing1417
MetalKing1417 - - 52 comments

nice

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sithpal
sithpal - - 733 comments

lol "uh dont worry comrad just weld it back on it will be fine..." rofl

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ConscriptDavid
ConscriptDavid - - 615 comments

He sounds somewhat drunk XD

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Dutchygamer
Dutchygamer - - 871 comments

I lolled at this xD Shame the sounds aren't that perfect (seems to fade away the longer the quote is). I guess this may be the quality of the mic used.

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kijebe
kijebe - - 1,268 comments

RUSSIAN ACCENTS!!!!

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DragonNOR
DragonNOR - - 567 comments

Actingwise pretty nice, but the technical quality is somewhat shoddy. There are a lot of airpops and breath going into the microphone and I can hear the size of his recording room :/

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R3ven Author
R3ven - - 2,022 comments

Yeah, OSB recorded these kind of late last night. He did it on a whim. Maybe in the future we will re-record them, but for now these are fine.

Thank you for the feedback though. :)

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BluishGreenPro
BluishGreenPro - - 534 comments

Wow, I guessed that it was Sketch who recorded these! After enough paradox-casts I guess I just got familiar with his voice.

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omegasin
omegasin - - 10 comments

LIKE A BOSS!!!

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Description

In order:
Advanced Training(20% more experience, all units)

Chain Lightning(Lightning bounces to other targets, any tesla units)

Electro-Static Flak(flak attacks slow targets by 10%(non-stacking) for 1 second)

Eye In The Sky(Max Tier, very expensive, reveals entire map)

Grinder Treads(treaded units gain health when crushing)

Improved Seals(submarines stealth while submerged)

Infantry Kit(outfits infantry with better gear, any infantry)

Junk Repair(all vehicles gain a minor health regeneration when not being fired upon)

Magnetic Armour(Airships using boosters or return to base are considerably tougher and faster)

Magnetic Disruption(magnetic weapons slow targets, non-stacking)

Mobile Combat Vehicle(outfits the MCV with a gun)

Power to the People(vehicles buff nearby infantry with propaganda)