In Postal III, The Postal Dude emigrates to Paradise's sister town of Catharsis as he previously blew up Paradise with a nuclear bomb. Due to the economic meltdown, the Dude drives into town and becomes stranded because he can not afford a tank of gas. He must then find work and do various odd jobs to escape the town.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Related Articles

Postal 3 Redux

Devlog #1


Hi everyone, I'm Balder but on the Postal 3 Modding Community I am known as NEXER. This is my first Devlog about Postal 3 Redux and what is and what will become in the next months. Lets start with the first question.

What is Postal 3 Redux?

- Postal 3 Redux is a Total Conversion mod that takes the best aspects of the Steve Wik's desing docs and the beta footage of Postal 3 improving the experience and expanding the game with cut content restoration, gameplay enhancement and visual improvements for the maps.

What's new?

There is plenty of new content related to maps, animations and NPC's and planned content to be added for the mod, but lets dive into what it's already in the game.

Inventory System

P3Redux has a fully working fake Inventory System which allows us to grab certain helpful items that we can use to boost our stats up or heal our wounds. It's an fake Inventory System since what we are saving are just values and assigning via a 0 to 11 array that we execute on button press, in this case "I" is to go to previous items and "O" for next items... but what we are doing is adding 1 or subtract 1 (Thanks to Jenny_MCII and Kizoky for all this time teaching me)

Inventory System


InvSystemCode


And this is how it looks ingame


p3 2024 01 17 15 16 34 74


Right now the available items are:


Pizza

Pizza


Foodbag

Foodbag


Doughnut

Donnut


Candybar

Candybar


These items are the ones with the function of healing the player without special secondary effects yet. While these are the only fully functional right now, there are other two type of new items which are the throwables. Throwing them causes a world effect like that AI will react to:

Catnip

This item has been tested but stills very WIP due to being not fully implemented and sometimes bugging. Here is some exclusive footage.

P3Redux Catnip

-

Fetch Toy

Sadly this item is way too unfinished and probably wont be worked until the dogpoung mission starts being developed since it's an item that can't be grabbed back by the player and saved in this Inventory System.

The other items are drug boosters that have wornoff effects after a short period of time after use. Which are Crack, Meth and Oxycontin. At first this was the initial idea to just have all these items, but since it's easy to add the rest of the items into the game in a future there will be more items like water and coffee.

New NPC's

NPC's are a big aspect of every Postal game, the variety of them is always welcome and like Postal 2, Postal 3 has a ton of cut variety of NPC's that are very interesting. In this case, we will have returning NPC's from the Beta and never seen before designs from the concept arts. Recently, some weeks ago before this article and the full mod presentation, we got into our hands a discovery of how Prefabs and Boltons worked in Postal 3, giving us plain field for making randomized variety of cosmetics and NPC's and this all thanks to Tristian886 and ABRAoriginal from Postal 3 Modding Server.

M_Big_tt_Pants

This NPC has a total variety ol +40 variants at the moment, he is a basic bystander roaming Catharsis and can be seen everywhere.

big1big2big3big4


F_Avg_ss_Skirt

A special character variant of the F_Avg that wears a skirt (Green shirt variant texture made by RidiculousRobot)


skirt1skirt3skirt4skirt2


This are the current new variants but not the unique that will be in the game. Here is a sneak peak of the WIP new NPC variants.


F_Slut and as the name suggests it's a slut or a prostitute with a very gross looking design roaming Catharsis.

slut


And finally F_Thin, a female variant of M_Thin with a long skirt.

thin


What to expect in the future?

This all is a small Sneak Peek of what is to come but there is a long list of stuff that I personally would like to work into the game like a functional Vendor System, this was previously conceptualiced but with a Mission Selector which stills being planned but more into the future.

p3 2023 09 01 13 17 47 73


I also want to add Pigeons back into the game since their model stills in the game files but his AI is a mystery of how it works, at the modding server we where testing this to see if we could get it to work and we short of did in a way... Junky but was a beginning, this flying rat was walking. Stills further experimentation to see if it's even possible to add it back fully functional.

p3 2024 01 10 15 27 20 97


The list is big and the future is bright.


If you have liked so far what you've seen I invite you to follow RedTerrier on Twitter (or X for the Gen Z), Youtube, Official Discord server and Postal 3 Modding Server. Also if you want to work on this project send me a DM to Discord "nexerwick".

Twitter ak X

Youtube

Official RedTerrierEntertainment Discord Server

Postal 3 Modding Server


That is all for now folks, expect the Demo to release soon this year!


CR Devblog #7: The Open Season Update

CR Devblog #7: The Open Season Update

Catharsis Reborn 6 comments

An update on the work on Catharsis Reborn from March to November 2023.

CR Devblog #6: A World Worth Wrecking

CR Devblog #6: A World Worth Wrecking

Catharsis Reborn 8 comments

A new update on Catharsis Reborn, including progress since the last devblog and plans for the future

CR Devblog #5: A Big Showcase

CR Devblog #5: A Big Showcase

Catharsis Reborn 8 comments

An extra-long update on the progress of Catharsis Reborn.

P3A and a confession...

P3A and a confession...

Postal 3 Amnesia 2 comments

Postal 3 Amnesia was very ambicious and me NEXER the lead developer did everything wrong.

Add file RSS Related Files
Postal 3  MODERN WARFARE DEMO

Postal 3 MODERN WARFARE DEMO

Postal 3 : MODERN WARFARE Full Version

you can play the new demo of my mod

P3 Angel v1.0

P3 Angel v1.0

Postal 3 Angel Full Version 7 comments

- Initial release (Read the README file for initial changes!)

Postal III - Xbox 360 (August 2010 build) weapon sounds

Postal III - Xbox 360 (August 2010 build) weapon sounds

Full Version

Restores the old weapon sounds (M16, Pistol, etc...) from the leaked Xbox 360 port of Postal 3 dated from August 2010.

default cfg

default cfg

Postal 3 Default CFG Full Version

This is ZIP archive of Release version 1.0. Works on Steam edition actual on 28 March 2024. INSTALLATION: Go to game dir and extract this archive. Done...

Close Captions in-game: 0.1

Close Captions in-game: 0.1

POSTAL III - Close Captions in-game Demo

Adds English and Brazilian Portuguese Close Captions. (Thanks Nicolas from the POSTAL Brazilian community Discord Server)

Postal III Cutscene Subtitles (English) - Full Release (1.0)

Postal III Cutscene Subtitles (English) - Full Release (1.0)

Full Version 1 comment

This mod adds English subtitles to the cutscenes. It does not add (and fix) the in-game subtitles whatsoever. This mod will works with both Steam and...

Post comment Comments  (0 - 10 of 25)
PsyWarVeteran
PsyWarVeteran - - 1,893 comments

People always say RWS is not to blame, it's all Akella's fault but hear me out:

Akella didn't force them to write such a lame script with terrible jokes and references, they didn't make them do those terrible voiceovers or put a gun to their head and make them write that awful story. RWS was on a downward spiral right after Postal 2 with Apocalypse Weekend and Postal 3 was the natural conclusion of this. The best example of this downward spiral is Postal 4, a game that's tonally nothing like the beloved Postal 2, which is it's main inspiration. RWS lost its edge years ago.

Of course Akella messed things up, surely the game could have turned out much better, especially stability-wise, but it was never going to be a good game, it's skeleton was messed up from the start.

Reply Good karma Bad karma+7 votes
Trav2276
Trav2276 - - 241 comments

You know, RWS does still have the source code and the only reason they haven't fixed it is because it's in Russian.
So theoretically, if you had a team willing to work on the game, fix the bugs and balance it all out (of which there are at least two that I know of) and at least one or more Russian coders (and I'm sure there must be some around) then maybe, just maybe, RWS could be persuaded to let a hypothetical dev team have a crack at fixing that S.O.B.

Reply Good karma Bad karma+1 vote
Stannley
Stannley - - 6 comments

I am trying to learn russian to fix the code but i dont have it

Reply Good karma Bad karma+1 vote
Elwood.B
Elwood.B - - 37 comments

That's not true, the source code is not in Russian, but there are already teams working on revisiting Postal 3 unofficially

RWS absolutely hate the game, so they're not going to officially sponsor projects related to P3

Reply Good karma Bad karma+5 votes
megakarlach
megakarlach - - 50 comments

Rest in ****
POSTAL III (Steam version)

2011-2022*.

Edit: Now rise from the grave in Oct 2023.

Reply Good karma Bad karma+2 votes
Guest
Guest - - 693,892 comments

como se arregla el problema de lanzar cosas ! se crashea si tiras granada o algun otro articulo

Reply Good karma Bad karma+1 vote
Chester1994
Chester1994 - - 63 comments

Install the No-DRM fix. Verify integrity of game files through Steam. Play. In that order.

Reply Good karma Bad karma+2 votes
megakarlach
megakarlach - - 50 comments

according to that Guest user said that the grenade crashes the game, this issues is common and according on PCGamingWiki, it's only happen on NODRM fix, this has been finally fixed with that P3 Sourcemod template which includes the fix: Moddb.com

and even with that, that wasn't enough as Postal 3 can crashes easily in some other ways, and theres no way to fully fix that issues without access to the game source code or reverse engineering it, RWS may have the source code but its likely written in Russian, and they (probably) don't want to translate the comments written on the code as it's costing them lots of time and money, resources so they decided to gave up to going back to Postal 2 to creating Paradise Lost.

Reply Good karma Bad karma+2 votes
megakarlach
megakarlach - - 50 comments

EDIT: Just use the latest Steam or Zoom Platform version instead, as it's included the fix out of the box, while also fixing the crashing issues and alot more. Everything above is now out of date.

Reply Good karma Bad karma+2 votes
Krychur
Krychur - - 987 comments

so sad this game was turned to ****. I'm glad to see that people are recreating it though. :/

Reply Good karma Bad karma+5 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

X