Having exploded your way deeper into the facility, the search for Calloway continues. Memories from the past prove to be as troubling as they are helpful. While facing ever increasing obstacles you must navigate the depths of the abandoned facilities of the FCE.
Prerequisites
Latest version of Doom 3 and latest version of Doom 3: Resurrection of Evil. Doom 3: Phobos does not work with Doom 3: BFG Edition or any NON-Windows version of Doom 3 and Doom 3: Resurrection of Evil.
You do not need to download Phobos - Episode 1 or Episode 2 in order to play Episode 3. Episode 1 and Episode 2 is included.
Doom 3: Phobos does not support Linux or macOS versions of Doom 3.
Dhewm3 or any other port does not support Doom 3: Phobos. Play Doom 3: Phobos with vanilla Doom 3 and Doom 3: RoE.
Change notes
- Episode 3 has been added
- Added inspect item for FCE investigation paper in E1M1
- Visually upgraded inspect item system
- Added disable functionality to inspect items
- Added a way to review objectives
- New model for radio device
- New model for radio receiver
- Save game code has changed, which means all save games from version 2.0 no longer works in version 3.0
- Player no longer spams sound reaction to hitting a cushion from under 64 units
- Player shadow is now hidden during flashbacks if its turned on via config
- Added subtitles to Episode 1
- Added subtitles to Episode 2
- Added toggle option for subtitles
- Added a new mug model with UAC, FCE and neutral skin
- Updated spec map texture on FCE soldiers
- Added t-shirt FCE soldier
- Added FCE zombies
- Added Z-FCE
- Updated pointing animation for security guard in E1M1
- The player no longer drops the vanilla Doom 3 shotgun if he dies holding the FCE shotgun
- Added hardhat model
- Updated new objective popup in HUD
- Added FCE keycards
- Added FCE keycard reader
- Added a new enemy - The Baron of Hell (AKA birdman)
- Pressing the grabber button again brings you back to the weapon you had before pressing the grabber button
- Changed the look of the medkits to make them stand out more
- Added Lee jacket model in E1M4
- Added Lee t-shirt model in E1M4
Installation
Unpak the folder named ‘tfphobos’ into the root of your Doom 3 installation folder. If you have Episode 1 or Episode 2 installed make sure to overwrite all files. Do not rename the folder.
You can not start Doom 3: Phobos through the Doom 3 or Doom 3: Resurrection of Evil mod list in the menu.
You need to create a shortcut with ‘Target’ Eg: "[Doom3Dir]\DOOM3.exe" +set fs_game tfphobos +set fs_game_base d3xp.
Or place the Phobos.bat file in the root folder of Doom 3 and run that.
If you own Doom 3 through steam you can also set +set fs_game tfphobos +set fs_game_base d3xp under the Doom 3 properties via the Steam client. Doom 3 and Doom 3: Resurrection of Evil are now part of Doom 3: BFG Edition on Steam.
If you own Doom 3 through GoG you can also set +set fs_game tfphobos +set fs_game_base d3xp under the Doom 3 Configuration by adding a new custom executable.
We do not guarantee the original campaign or multiplayer in Doom 3 or Doom 3: Resurrection of Evil to work with Doom 3: Phobos. Neither do we guarantee any additional mods you install on your own, will work with Doom 3: Phobos. Do this at your own risk. We won't be able to help you debug your issues.
If you experience any problems, please try and have Doom 3: Phobos installed on a fresh copy of Doom 3 and Doom 3: Resurrection of Evil, with no other mods installed.
There is no CD-KEY window in Doom 3: Phobos. If you are playing Doom 3: Phobos with a fresh install of Doom 3 you need to start up Doom 3 without Doom 3: Phobos, and insert your CD-KEY.
For AMD users experiencing any problems (Thanks to Stradex and Anton for telling us):
1. Create a copy of doom3.exe called phobos.exe
2. Edit the .bat file to use Phobos.exe
If you experience any other weird graphics issues try and disable HDR and bloom if the mod uses it.
If you have any graphic issues try this:
Moddb.com
If you experience extreme zoom-in ingame
set image_downsize to 0
If the sound has too much reverberation, make sure you have EAX 4.0 HD turned off.
YAHOOOO!!!!!
I've been waiting for this for a long time!!
running the included batch file results in
********************
ERROR: file C:\Program Files (x86)\Steam\steamapps\common\Doom 3\tfphobos\script\d3xp_main.script, line 57: file 'script/d3xp_events.script' not found
********************
launching doom 3 and loading tfphobos from the mod menu works fine but i get thrown back to the main menu on trying to start a new game.
fresh doom 3 install
Looks like you don't have Doom 3: RoE installed
huh, interesting. i don't even have an option to install it anywhere, the steam page says ROE is included, doesn't show anywhere.
Does your Doom 3 folder in your steam directory have the d3xp folder in it? If so it is installed.
it does
Try adding this:
+set fs_game tfphobos +set fs_game_base d3xp
As Launch options under properties on your Doom 3 install in Steam.
same result
Where is your tfphobos folder installed. It should be next to the d3xp folder
i fixed it by installing the GOG release instead of steams, i think my steam version is missing ROE. The d3xp folder exists but there's files missing, even after verifying the files. it's working now :) great mod ! thanks for your help !
Huh weird! I use the steam version for testing just fine. We haven't actually tested with the GOG version. I'm happy you got it to work with that :D
Oh boy I've been waiting for this day to finally come. It's going to be a very busy weekend with a lot of demon shooting.
Congratulations on the episode 3 release. The best Doom 3 mod just got even better.
OMG it's finally here! Congrats on releasing this! 😸
Is there a way to remove only crosshair, not the whole hud?
Nope
Congratulations on the release! I am very excited that episode 3 is finally out!
Will there be a wide-screen fix? Cause I can't it to display 1920×1080 resolution.
Try to manually set r_mode to "-1" and r_aspectRatio to "1" in tfphobos/DoomConfig.cfg
Done, thanks.
In the name of M. Bison...
YES! YEEES!!!
"This is delicious!"
--------- Game Map Shutdown ----------
--------------------------------------
********************
ERROR: file F:\SteamLibrary\steamapps\common\Doom 3\tfphobos\script\d3xp_main.script, line 57: file 'script/d3xp_events.script' not found
********************
Error during initialization
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
pls help ive uninstalled twice now, verified integrity etc
Looks like the same issue that jns. has further up the comments from here. Try and follow my instructions. If not look closely in the readme file and see if that doesn't help you.
Is it just me or..., but this mod is extremely hardware demanding. I have a 3090 and I have average 52fps at 2K resolution. I tried installing on a fresh version of Doom 3 without any success. What's the matter?
Try turning down antialiasing a bit and see if that helps.
Antialiasing is off from the start. V-sync also. If I turn on v-sync it goes down to 28-30 fps.
I have:
Ryzen 7 7800X3D
Palit RTX3090 Gamerock 24GB
Corsair Vengeance RGB 32GB 5600mhz
I don't get it why is this demanding? How is on your part? How is ti for others?
No issues here, 7800X3D + 7900XTX + 32GB of DDR5 6000Mhz.
FPS pegged at 60, no dips running in 2560x1440
Try setting com_preciseTic 0, I checked on another PC and this took the fps from 40-55 to a stable 62
Thanks, it works!
I put in the shortcut +seta com_PreciseTic 0 +seta com_FixedTic 1 and get 100+ fps. Great!
Had the same issue and +seta com_PreciseTic 0 bumped me up to stable 60.
Using +seta com_FixedTic 1 unlocked the framerate, but it also made the game run too fast.
I have the same problems. fps drops in hotel rooms and 3840x2160 resolution. why it drops to 40fps or lower?
Ryzen 9 5950X
Asus Tuf 3090 24GB
G.Skill 64GB DDR4 3600mhz
2 TB. M2 SSD
Windows 10 x64
Maybe you're running an external graphics mod like Sikkmod or Absolute HD, I'm running a laptop with a 4060 and Ultra graphics 8x AA activated and it runs 60+ fps perfectly.
I don't use a graphics mods so my version is always standard...
and it happens sometimes...
use com_preciseTic 0 and com_fixedtic 0 through autoexec.cfg This is usually a windows 11 problem. I faced the same problem on my windows 11 notebook and it helped.
Widescreen mode does not work out of the box, had to manually set r_mode to "-1" and r_aspectRatio to "1" in tfphobos/DoomConfig.cfg. Otherwise no issues so far, congrats with the release!
Can it work with BFG edition of Doom 3?
As already stated in the readme Doom 3: Phobos ONLY works with Vanilla Doom 3.
Thanks for the info.
I passed the silos, it reminded me of the puzzles from Redneck Rampage and Dark Forces 2, great, long live the level design of the 90's!
What an atmosphere, it keeps me going. This mod has more atmosphere than any other modern game I've played.
Is the third episode the end of the Phobos series or is there more?
I'm so glad somebody notices.
The puzzle aspect is one that is often forgotten when retro'ish games are made. It's really common that only the action part is carried over.
As for the episode question, well there is a way of finding out ;)
If take the file "pak001.pk4" from the russian translation mod, getting next error:
ERROR: file "...steamapps\common\Doom 3\tfphobos\pak002.pk4/script/phobos_main.script, line 11: file 'script/ai_monster_flying_bereftsoul.script' not found
I guess 6 year old version didn't will be work correct with EP 3.
Most likely there isn't even a 2nd episode
Русификатор работает только с первым эпизодом и то багует. К сожалению играть надо без него, на чистой английской версии игры
REJOICE!!
Could you make the pistol appear not centered on screen? it looks like my character's aiming down sight all time whenever I switch to it.
We really like our pistol centered. And it seems most others are fine with it too. I don’t see us changing it. Sorry.
Wow finally!!
I finished the third episode. Superbly done. Kudos to the developers. The story is very interesting. Shooting is fantastic as are the enemies. Top level design in the style of the best games of the 90's; Shootouts, then a challenging puzzle, and repeat. The environments look real as if someone really live there. The background lore is superbly done. It all ties in nicely with Doom 3 main story.
When will the final episode? I hope it will be soon, not in a few years.
Finish the story, tie everything together and you have the mod of the year for sure and one of the best mod ever made.
Thanks for Your amazing work Team Future!
Is this the final episode?
Play and find out ;)