The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

Mod swaps default camera shake style armor equip animation on small and quick custom animation.

Preview
Outfit Animations v1.0.2
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Tosox
Tosox - - 310 comments

Bro cooked again 🔥

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viking896
viking896 - - 203 comments

Amazing work 20/10

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Сер-Оругу
Сер-Оругу - - 168 comments

HOLY ****!!

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zoust
zoust - - 359 comments

Kewl ! Ty and good job

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OperatorRice
OperatorRice - - 42 comments

OMG, thank you! This is exacly what I needed in my modpack.

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NewbieRus
NewbieRus - - 734 comments

БОМБА

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Lexus2411
Lexus2411 - - 132 comments

Hooray, I've been waiting for this since discord!

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Gri431
Gri431 - - 21 comments

took off the armor, put on the armor, the animation played, repeated, there is no animation, how to make the animation play every time the armor is put on ?

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Lexus2411
Lexus2411 - - 132 comments

in MCM, uncheck the box in the section remembering the costumes you put on

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Gri431
Gri431 - - 21 comments

in MCM, uncheck the box in the section remembering--done--.The animation plays once, then without animation until you reload the save

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lizzardman Author
lizzardman - - 356 comments

Are you in the Anomaly or GAMMA discrod server? Can you ping me there? It much easier to troubleshoot stuff there for me

-could you try to disable "FDDA Backpack flicker fix" in MCM and restart the game? Does it change anything?
- does disabling FDDA backpack animation fixes issue or it stays the same?
- What anomaly version do you use? Is it mod pack like gamma or efp or something else maybe?

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lizzardman Author
lizzardman - - 356 comments

completely rewrote how animation is triggered, so you might want to reinstall the mod. Hopefully it should work much better now

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Chimo69
Chimo69 - - 191 comments

i ******* love this and your gasmask, epic work!

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daemon_stark
daemon_stark - - 37 comments

Killing it man! Your animation mods are so immersive. Excited for whatever else you have in store for us.

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Lexus2411
Lexus2411 - - 132 comments

Waiting animation Backpacks!!! Love you

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mr__dude
mr__dude - - 112 comments

Good stuff man, thanks

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Meddt
Meddt - - 58 comments

SEXO

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Yunnoe
Yunnoe - - 19 comments

freaking god, living legend here

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Simbrave
Simbrave - - 236 comments

YEAAAAAAAA

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ThaHou5Kid
ThaHou5Kid - - 46 comments

imma buss

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Bass-Junkie
Bass-Junkie - - 539 comments

man these mods are insane 12/10

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Inkredibehl
Inkredibehl - - 186 comments

Amazing, good job !

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BadaBoom_0325
BadaBoom_0325 - - 586 comments

Reminded me when you equipped H.E.V. suit in Black Mesa. "welcome to the H.E.V. mark 4, protective system, for use in hazardous environments conditions"

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DemocracyWithWar!
DemocracyWithWar! - - 311 comments

There are two kind of modders:
1. The average modder, not good but also not bad
2. The high-tiered modder that even puts the devs into the shadows (okay, a bit exaggerated, but you know what I mean, it's an awesome mod)

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Guest
Guest - - 693,902 comments

Indeed

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Water_42
Water_42 - - 39 comments

Крутой мод чувак, жду от тебя больше анимаций

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lizzardman Author
lizzardman - - 356 comments

(〜 ̄▽ ̄)〜 thanks guys! Really appreciate

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OmegaSpartan117
OmegaSpartan117 - - 38 comments

You're actually my daddy now

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OperatorRice
OperatorRice - - 42 comments

What

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mr__dude
mr__dude - - 112 comments

Would be cool if one could walk during the animation. 10/10

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lizzardman Author
lizzardman - - 356 comments

sure thing
I could add an option for this

upd: done (☞゚ヮ゚)☞

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Rexar785
Rexar785 - - 61 comments

VERY VERY NICE

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Guest
Guest - - 693,902 comments

Очень, ОЧЕНЬ классный мод!!!!

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Manfromthewoods
Manfromthewoods - - 20 comments

Drip check.

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SiNNerBoi
SiNNerBoi - - 2 comments

the animation not working for me after i took of my armor and FDDA backpack too but head gear animation is working fine

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lizzardman Author
lizzardman - - 356 comments

- could you try to disable "FDDA Backpack flicker fix" in MCM and restart the game? Does it change anything?
- does disabling FDDA backpack animation fixes issue or it stays the same?
- What anomaly version do you use? Is it mod pack like gamma or efp or something else maybe?
the more info the better

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SiNNerBoi
SiNNerBoi - - 2 comments

- still same,i already disable FDDA backpack and before i'm wearing armor headgear animation working find after i wear armor headgear not working and i can't do anything even hold my weapon or open inventory
- i'm playing Vanilla Anomaly 1.5.2
- I don't know if it's related or not, but I'll try turning EFT reposition off. If it works, I'll report back to you.
- ok it's not working same

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lizzardman Author
lizzardman - - 356 comments

can you ping me on Anomaly discord server and share your mod list? I wanna figure out this bug

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lizzardman Author
lizzardman - - 356 comments

completely rewrote how animation is triggered, so you might want to reinstall the mod. Hopefully it should work much better now

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Matze1979
Matze1979 - - 69 comments

you should apply to GSC Game World! you are the best

10...../10

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MasterMindFromDOOM
MasterMindFromDOOM - - 51 comments

Dang, one day this game will be on par with Sons of the forest when it comes to animations. Awesome mod

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bur0tina
bur0tina - - 7 comments

Класс !

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Guest
Guest - - 693,902 comments

really good mod, i found a bug tho
if you do the animation while entering the arena in rostok via arnie it crashes the game

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lizzardman Author
lizzardman - - 356 comments

thanks for the bug report! Really appreciate
I'll patch it as soon as possible. Working rn on rewriting how animation is triggered and I need day or two to test new update properly.

upd: fixed in 9.5

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Chimo69
Chimo69 - - 191 comments

Man i'm so hyped about backpack animation, hope the fdda stutter on backpack animation goes away

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Kiddinho
Kiddinho - - 6 comments

Great mod! Adds a slight touch of immersion.

That said, I've found a small bug: whenever you give your equipped armor to a companion, it completely disappears both from your inventory and your companion inventory.

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lizzardman Author
lizzardman - - 356 comments

thank for reporting this bug! I'll look into it

upd: i removed my mod completely and bug is still there. I have ui mod installed and i'm guessing it's ether might be it or it's a vanilla bug.

some other items that disappear if you move them from equipped slots to companion inventory:
- glowsticks
- pda
- backpack
- outfit

will look further

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PawelPryl
PawelPryl - - 9 comments

Hello, Awesome mod!
But I have problems, on version 0,95 I don't have animations on equipping armor but instead it plays when I unequip armor. On equip no animation plays at all..
Przevious 0,92 version didn't had that problem, at least for me.
I need to go back to 0,92 for now.
BTW I'm playing on EFP modpack, with updated mods to newest versions, using newest modified exe.
I'm also using headgear animations of course. :)

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lizzardman Author
lizzardman - - 356 comments

in 9.5 version animation is triggered by injecting into ui functions. Script checks what you equip and if it's on outfit it will redirect to my script that should play an animation.
So I assume that this issue might have something to do with other ui mods installed.
I use monkey patching to not to mess with other ui mods directly. And for monkey patching script file load order might be important.
could you try and find this file in my mod folder:

zzzz_ui_inventory_outfit_animations.script

and add bunch of "z" letters at the beginning. This should make it last in the load order and might fix the issue.

also: do you use any ui mod installed on top of EFP? Or if it's clean EFP install? I'm downloading EFP rn and want to find out why it's working for most people with huge modpacks like gamma, but doesn't work for others

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BDrill
BDrill - - 2 comments

I tried renaming the file but it didn't work

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lizzardman Author
lizzardman - - 356 comments

ye, I just installed EFP and can confirm same bug. Drag and Drop works fine, but left mouse button and double click for some reason not.
Trying to figure it out

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lizzardman Author
lizzardman - - 356 comments

upd: I think I figured it out. Gonna check couple of things and probably will release patch for EFP in a moment

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lizzardman Author
lizzardman - - 356 comments

I uploaded the patch.

Animation not playing bug was caused by Nitpicker Modpack KnifePistol mod. And EFP have this mod integrated. So I made 2 compatibility patches for this mod: for EFP version and non EFP version.

Try reinstall addon and enable corresponding compatibility patch

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BDrill
BDrill - - 2 comments

IT WORKED! Thank you for the update, your mods are amazing

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lizzardman Author
lizzardman - - 356 comments

thanks! (〜 ̄▽ ̄)〜

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