The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.
Removes unused flashlights from weapons from Boomsticks and Sharpsticks addon. I didn't touch lasers
great mod, really needed this
Lets gooooooooo
Finally, it was strange to have something that never worked, the first time I installed BAS I thought it had some bug because the gun flashlight didn't work.
Cool mod man, but I do wish that I could use both a gun flashlight and headlamp. Maybe it would be like the gun flashlight is IR and white light for the headlamp? Ah, I can only dream.
God bless you
обнял.спс
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This addon conficts with "Phant0m's Tactical Endgame Weapons Pack - BAS Overhaul" addon(moddb.com/mods/stalker-anomaly/addons/updated-phant0ms-tactical-endgame-weapons-pack-bas-overhaul). Will you made patch under this addon?
Just change to high priority for this addon in MO2. Only the following weapons will not work: RD-74U ISG, RD-74M ISG, RD-47 ISG, Howa Type 20. Especially Howa Type 20 has been completely changed in this addon and it has no flashlight by default
Absolutely based readme.
And the mod is pretty good too.
If someone made them work like Gunslinger that would be even better. But seeing how right now they have no functionality other than being "tacticool" removal all together is fine.
Finally.
Would be even better if you would made these flashlights actually usable
Very good !!!