I like to write tutorials on how to mod old video games. DMs open.

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Two Worlds a somewhat obscure RPG from 2007 had an sdk officially released by its developer. It was exclusively posted to the developer's forum and you had to register to get it. It went down many years ago. Thanks to the Two Words Discord I was able to obtain it and reupload it here to Moddb. So it will never go lost again.

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ansdor games

ansdor games

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Ansdor games is an independent software developer from Brazil.

Silverback Entertainment

Silverback Entertainment

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Silverback Entertainment is a small development shop in Tucson, Arizona. Most of us worked for Running With Scissors and have a number of years working...

Deibus Studios Ltd.

Deibus Studios Ltd.

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A developer of racing games including Motocross Mania.

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QuA & WuA

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Maps created by the duo QuA & WuA for Call of Juarez.

The Bloodbath Team

The Bloodbath Team

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Tom Chang

Tom Chang

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Tom Chang was the creator of Shogo Coop. Released back in the early 2000s.

Don Tipton

Don Tipton

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A developer of role playing mods including WereFall.

Fountainhead Entertainment

Fountainhead Entertainment

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Fountainhead Entertainment were a game development company who made multiple mobile games for id Software -related franchises, such as Wolfenstein and...

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miller11568
miller11568 - - 5 comments

Can you write a tutorial on how to add new weapons and characters for Unreal Tournament (1999)?

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VKVII
VKVII - - 93 comments

I want to add my thanks to you for preserving those old tutorials; you are right, players are discouraged to mod old games because lack of documentation and I know that, because every time I get back to Oblivion (which it's not even of stone age), I must switch search engines to find useful info buried under useless copy paste articles about the game. All those precious guides are so hard to find at present and many of them are nowhere to be found. It's truly a disgrace.
Thank you so much for what you do!

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LithTechGuru Creator
LithTechGuru - - 420 comments

I don't just want to preserve old guides but also write new ones where they don't exist. Another issue is the guides that were written for older titles were confusing or lacked things like screenshots. So I want to not just provide a hub of easy to access documentation, but also make the quality of the documentation better than it was during the "good old days".

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448589
448589 - - 1 comments

Thank you for posting custom track for motocross mania and it is great fun, could you upload more rider and bike skin for that?

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TheDebonairNomad
TheDebonairNomad - - 2,714 comments

Thank you for cataloging and preserving all of those old tutorials. Lots a valuable tidbits in them even to this day.

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LithTechGuru Creator
LithTechGuru - - 420 comments

Somebody has to. One of the main reasons people don't want to mod older titles is because of a lack of documentation. And that documentation used to exist but just got taken down and lost. So it must be preserved for future generations.

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TheDebonairNomad
TheDebonairNomad - - 2,714 comments

You are doing an invaluable service.

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pansiemanko
pansiemanko - - 1 comments

[POSTAL 2] Yoo, how i can take off ads and bilboard to png/jpg from .dds/.*** files? i think a try everything to do this

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LithTechGuru Creator
LithTechGuru - - 420 comments

Via the editor you'd have to open the texture packages they're in, then right click them and select to convert them to whatever format you want.

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miller11568
miller11568 - - 5 comments

Are you Ancient Engines on archive.org?

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LithTechGuru Creator
LithTechGuru - - 420 comments

Yes

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