What is DUST - BF2? DUST is a single player only 'hardcore' modification for Battlefield 2 with a focus on tactical gameplay rather than run n' gun. It features a completely reworked environment based mainly on vanilla BF2 assets. You'll find more detailed information on the DUST mod page.

Description

DUST 3.1 – Combined Arms is the successor to Dust 3.0 which I released some 14 months ago. If you already have Dust 3.0 you can safely delete it and replace it with 3.1.

Preview
Dust 3.1 - Combined Arms
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Mortarty
Mortarty - - 351 comments

You´ve been very prolific again, nice job, Gatto! Thank you for mentioning me in your credits for creating the jet flight physics! But obviously, you did not implement the flight physics for the AIR_F18DUST that I sent you May 19th this year, which is a little bit sad - since they were the physics coming with my released jet addons.

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Gattobuono Author
Gattobuono - - 703 comments

With all of the bits and pieces that I had to work on to finish 3.1 I'm afraid that I totally forgot about the latest F18 flight dynamics. However, the version in this release does fly really nicely. :-)

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Mortarty
Mortarty - - 351 comments

It´s my previous version without yaw authority correction that you have in version 3.1 now. But I´m glad you´re also happy with this version then. The Dust MiG 29 has got my latest flight physics already in your version 3.1.

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Gattobuono Author
Gattobuono - - 703 comments

I'm very happy with this version. I just got a bit overwhelmed with finishing the mod and preparing the publicity for modb and I completely overlooked the file you sent me.

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Metal*01
Metal*01 - - 169 comments

Congratulation Gatto! Thank you for your time, effort and patience you dedicated to this Quality work :)

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Gattobuono Author
Gattobuono - - 703 comments

Thank you for beta testing and giving me useful feedback.

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Metal*01
Metal*01 - - 169 comments

You are welcome, I'm really happy that you found some of my feedback useful.

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wermmag
wermmag - - 153 comments

Great job, I liked it.

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kanashimih
kanashimih - - 332 comments

hell yeah!

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kyottinhoo
kyottinhoo - - 4 comments

Good mod, works very well on a low end pc, but it randomly crashes i just tryied the mod in a few maps and like i said it randomly crashes, thanks!

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Gattobuono Author
Gattobuono - - 703 comments

Sorry to hear that you're getting crashes. What graphics settings are you using?

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kyottinhoo
kyottinhoo - - 4 comments

well im using all on high and it crashes i alr set al on min and still crashing idk if my pc is bad but i think is that, any ways great mod! sorry for my bad english.

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Gattobuono Author
Gattobuono - - 703 comments

I suspect that it's your PC.
Do you have a dedicated graphics card or integrated graphics?
Does it crash while you're playing, or when loading a map?
Does it crash on all maps?

We could try disabling the undergrowth and seeing what happens.
Computers with integrated graphics have problems with the undergrowth in BF2. If your undergrowth has very bright unnatural colours then that's due to lack graphics memory for the shaders.
My maps have way more undergrowth the vanilla BF2.

Thanks for the compliment by the way, I hope that we can get it working for you. :-)

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kyottinhoo
kyottinhoo - - 4 comments

hello sorry for the late reply, yeah it used to crash while i was playing, it crash on all maps, i play on an integrated graphs i5 2310, i think i found a solution, i just created a new profile and everything works fine, no more crashes, and the menu is a bit pixelated, when im on the ground i try to change the weapon and the right bottom (that menu) just shows pixelated squares, but the game in general works fine, thanks! and sorry for my bad english again!

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illicitSoul
illicitSoul - - 6,282 comments

Time to download :))

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TEGUHDWIiD
TEGUHDWIiD - - 108 comments

Nice Update

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AlpSerhat
AlpSerhat - - 52 comments

Thank you for the new update

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Gattobuono Author
Gattobuono - - 703 comments

You're welcome!

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Guest
Guest - - 693,911 comments

good

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Gattobuono Author
Gattobuono - - 703 comments

Thanks! :-)

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BellaatrixDS
BellaatrixDS - - 69 comments

perfect

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Gattobuono Author
Gattobuono - - 703 comments

Thank you. :-)

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Raafat22
Raafat22 - - 76 comments

HELL YEEEAAAAAHHH!!!!!!!!!!

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Raafat22
Raafat22 - - 76 comments

my files are ****** up imma fix them up then fixate on this mod
10/10 btw

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Gattobuono Author
Gattobuono - - 703 comments

Your files?

Thanks for the 10/10 rating. :-)

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Raafat22
Raafat22 - - 76 comments

yeah my bf2 files
i have fresh ones now
i tried modding a mod lol

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Raafat22
Raafat22 - - 76 comments

man this is awesome
the gunsounds and the tracers are insane
whats next? u gonna look at my suggestions
for the next one?
just make sure to rest well after this one to cook up smth good

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Gattobuono Author
Gattobuono - - 703 comments

If you want to send me suggestions in a pm I'll consider them for future projects.

I have a few ideas for things that I like to do next, such as a themed map pack. But you're right, I need to have a short break! :-)

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Raafat22
Raafat22 - - 76 comments

alright a week or two i will try to compose some ideas maybe even links and photos for u and i will pm them

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Gattobuono Author
Gattobuono - - 703 comments

Ok, thanks. :-)

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kanashimih
kanashimih - - 332 comments

hello, Gattobuono. can you tell me how to increase the tickets to 800? i tried by going through the python folder but it seems nothing has changed. could you help me out, please? thanks in advance!

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Gattobuono Author
Gattobuono - - 703 comments

If you want to increase the ticket count to make a game last longer you can do it on a per map basis.
For example, go to Dust_3.1\Levels\Abandoned_Town\server.zip\ and open the init.con with a text editor.

Look for the following lines:

gameLogic.setDefaultNumberOfTicketsEx 16 1 150
gameLogic.setDefaultNumberOfTicketsEx 16 2 150
gameLogic.setDefaultNumberOfTicketsEx 32 1 150
gameLogic.setDefaultNumberOfTicketsEx 32 2 150
gameLogic.setDefaultNumberOfTicketsEx 64 1 200
gameLogic.setDefaultNumberOfTicketsEx 64 2 200
gameLogic.setDefaultTimeToNextAIWave 8
gameLogic.setTicketLossAtEndPerMin 1500
gameLogic.setTicketLossPerMin 1 10
gameLogic.setTicketLossPerMin 2 10

The first number is the gameplay level: 16, 32 or 64.
The second number is the team: 1 is Claw and 2 is Viper.
The third number is the ticket count: so if you want a long match on the 64 layout you could change it to:

gameLogic.setDefaultNumberOfTicketsEx 64 1 800
gameLogic.setDefaultNumberOfTicketsEx 64 2 800

I hope that answers your question. Let me know if you need help with anything else. :-)

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kanashimih
kanashimih - - 332 comments

thank you! it worked!!

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Gattobuono Author
Gattobuono - - 703 comments

Great, 800 tickets will give you a nice long match I imagine.
If there's anything else just ask. :-)

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kanashimih
kanashimih - - 332 comments

just figured out something, my game closes after 10s/20s while playing Kirkuk Oilfields 64. i tried running on windowed mode and none popup showed up either, so i decided to record my screen, as you can see here: Youtu.be

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Gattobuono Author
Gattobuono - - 703 comments

It works fine for me. Are you running Dust on an unmodded version of BF2?
Do you have this problem on any other map?
In the video it looked a bit stuttery, is that due to the video quality or do you have low fps in-game?

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kanashimih
kanashimih - - 332 comments

the only modded file in BF2 directory it's the executable, which i got from the Weapons Unlocks addon and patched it with the 4gb patch.
all other maps are OK.
the stuttering was because i was recording, my average FPS is 40/60 with almost everything on high settings + AA 4x, except for the shadows and lighting which i turned it all off

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Gattobuono Author
Gattobuono - - 703 comments

Hmm, that's strange. I'm glad that the other maps are working for you. What about the 16 and 32 layers on Kirkuk, do they crash as well?

The only suggestion that I have is to run the map in full debug mode using BF2_r.exe.
There's an article here explaining how to do that: Moddb.com

I ran all of the Dust 3.1 maps through the debugger numerous times when I was finalising the mod in order to catch any problems. I also has the mod beta tested by several experienced modders.
Everything seemed to run fine ... but BF2 can be a bit quirky sometimes.

Let me know how you get on, ok? :-)

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kanashimih
kanashimih - - 332 comments

i have figured out that only 64 layer has this issue, the 16 and 32 run fine for me. i tried your suggestion but when i try to load bf2editor, i got a DLL missing error file

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Gattobuono Author
Gattobuono - - 703 comments

Did you run BF2_r.exe as administrator and in XP compatibility mode? It would be interesting to find out what's causing the problem. I've just been testing Kirkuk 64 and it runs fine for me.

You could try reducing the bot count to see if that helps.

Go to:Dust_3.1\Levels\Kirkuk_Oilfields\server.zip\GameModes\sp3\64\AI\
Open the StrategicAreas.ai file with note pad or similar and look for these lines at the top:

aiSettings.overrideMenuSettings 1
aiSettings.setMaxNBots 43
aiSettings.maxBotsIncludeHumans 0

Try reducing the bot count to 33, i.e. aiSettings.setMaxNBots 33
That will give you 17 players on each team.

Pretty soon you'll be making your own mod! ;-)

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kanashimih
kanashimih - - 332 comments

thanks! i changed the bot count as you said and now it works fine!!

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ibrahimkirec
ibrahimkirec - - 8 comments

is there any more map for this mode cause there is only 6 of them

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Gattobuono Author
Gattobuono - - 703 comments

There were six maps for Dust 3.0, but Dust 3.1 comes with 12 maps.
Download it here: Moddb.com

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Mortarty
Mortarty - - 351 comments

This mo**therfu**cker MaxPV1981 spoilt your grading by the way.
But don´t give a sh**it about him - he´s just a sick little Russian Stalinist, not worth wasting anybody´s time. His shi**tty bugged mod (banned from moddb) with all assets stolen from PR can´t compete with your DUST mod, not at all!

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