A single-player roguelike action FPS for GZDoom.
Hey, we're still working hard on this mod, so why don't you check out the Discord server? There's news, drunken banter and we can help you out with any issues you might have! We also have a Patreon (and Ko-Fi!) and could use even a tiny bit of support - the real world's a tough place!
Hello guys! It's been a while since something happened here on our moddb page, but worry not - every single day was packed with plenty of work behind the curtains.
We're currently doing our best to bring the next update this year and with time slowly running out (and the huge income of traffic and interest) it keeps us extremely busy. Maybe that's why I had no idea - and for a good reason, this is still a god damn demo - that somebody actually deemed us worthy to participate in this year's Cacowards.
It's literally been about three hours between me realizing that's a thing and then, at 5AM, discovering that Doom Infinite actually won in the gameplay category! It's... Yeah, it's a big shock. And I wanted to thank anybody who ever gave this game a chance, even for five minutes or so. Never mind the golden Caco (which we're absolutely ecstatic about on the team) - having so many people discovering Infinite is a prize on its own! Thank you!
Right now we're focusing on bringing a big update to the dynamic map system (DynaMap 2.0). Freshly created mapping tools will allow us to make subtle changes faster and with higher precision. It itself got a couple more additional tricks up its sleeve to modify maps during gameplay...
Other than that there's the new Powerup Flavor system, which will allow for even greater variety in powers and synergies. Active and Passive powerups coming in Vanilla, Holy, Cursed and Legendary flavors will spice things up and were planned for a long time now. Sadly, the Chocolate Chip flavor had to be cancelled.
Limbo (the hub area) will also be integrated with the aforementioned DynaMap system in order to make it even more twisted and alive. Other than that? More bugfixes, crash fixes, more helpful hints and content additions - we're cooking them all for a tasty winter feast. Progress is steady and the foundation for the full version is growing stronger and more stable with each step.
Stay tuned, and again - thank you for being around!
- DOS
DOOM INFINITE'S Discord server transfers into a community server. You may experience some issues, worry not.
More stable than ever, with additional Quality of Life improvements and reestablished compatibility with older engine versions - DOOM Infinite strikes...
New version of Doom Infinite brings major balance improvements and even more bugfixes!
New version of Doom Infinite brings bugfixes, performance improvements and new content to play with!
DOOM Infinite Demo v.0.978.6. PK3 file inside the ZIP. GZDoom 4.8.2 or higher required. DOOM II iwad required.
DOOM INFINITE Demo Companion Book - Second Edition is a PDF scanned guide that helps you set up and play DOOM INFINITE.
DOOM Infinite Demo v.0.978.5. PK3 file inside the ZIP. GZDoom 4.10 or higher required. DOOM II iwad required.
DOOM Infinite Demo v.0.978.4. PK3 file inside the ZIP. GZDoom 4.8.2 or higher required. DOOM II iwad required.
DOOM Infinite Demo v.0.978.3. PK3 file inside the ZIP. GZDoom 4.8.2 or higher required. DOOM II iwad required.
DOOM Infinite Demo v.0.978.2 (Hotfix 2). PK3 file inside the ZIP. GZDoom 4.8.2 or higher required.
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Hey I had a few issues and bugs, first the continue thing just did not work and also the doors that open with souls dont work
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Controller support is giving me problems. I can't get out of the tutorial because I cannot figure out what to rebind the ability key from into my controllers button. I looked all through manual and infinite options menu's and found nothing allowing me to rebind the ability key. Please help as I really want to play your mod, it looks amazing!
Kinda wish you were allowed to turn on god mode on the training difficulty. I just wanna see what this game has to offer, without needing to worry about dying and missing out on or losing things.
If you use cheat engine or something similar you can freeze your health for god mode.
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Hi !
i love your mod !
But i just wish we could have autoaim allowed, so we can play with freelook and crosshair off. After all, we're on the vanilla maps, so why are we force to have freelook on ?
And also, i wish there was a setting (or maybe a fire mode ?) so the shotgun fires in an horizontal line instead of SSG style spread.
Anyway, great mod <3
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Thanks for the feedback! Sadly, we won't be bringing autoaim back for Infinite, as it's not the intended (or advised) way to play the game. Can't balance the game around people who don't want to aim (spawns, monster traits, attack speed, ammo types, etc) and those who do at the same time.