V1.5E - fixed player crouch sprite not appearing...
shoot things, over the top 2000s style.
compatible with lzdoom, gzdoom and zandronum.
lightweight, 8 megabytes only.
inspired by soldier of fortune 1, 2 a little bit.
a solid, mature, farewell to doom gameplay modding, for some time.
The slot 7 weapons just drop in front of me and can't be picked up when I use the "reload" key. Is that supposed to be intentional?
yeah, slot 7 (heavy) weapons have absurd amount of ammo inside them, disposing used heavies and replacing them with spare ones is a good way to "reload", until there's not enough bfg spawns in the map, so use heavies wisely... or not
I see. And the Flamethrower doesn't do much damage compared to the Avenger Machine Gun and Microwave Gun when I did a test run against bosses. You might want to increase the damage of that weapon if ever.
...and done!
Yes, now the Flamethrower's damage is just right along with the other slot 7 weapons.
You're leaving Doom modding?
yeah, pretty much. but at least this might be better supported by me than my previous mods. Atom Rain had way too ambitious updates, i lost stuff to make X Protocol, the collab mods (yes, that includes Volatile Material) are not supported by me.
"You were good son, real good; maybe even the best."
I loved it
man. each time i save this for a collection of mods to play together, this gets another update to it. i am liking this mod though. even if i never played Solider Of Fortune. i do enjoy these weapons
as long as there will be be no other way around to change/disable "reload" key instead of "drop" i've got different thing on mind, sound of shotgun - i think it's a little too silnet when i compare fire shot from ssg, or am i wrong ? and about that reload/drop - can it be a little different and not to work as drop on reload key ?