C&C: ShockWave is an enhancement mod for C&C Generals: Zero Hour.
The main goal of this mod is to make Zero Hour a more interesting game with more diversity between the generals, making you think twice before you select a certain general, and overall provide more choices, diversity, and strategic freedom than in Zero Hour - while keeping the spirit and design direction of the original Generals game and storyline.
ShockWave will include 3 new Generals in version 0.95, over 100 new units, tons of new structures, upgrades, maps and many other gameplay tweaks. ShockWave also provides completely custom made sound effects and music, new in-game weapon effects and visuals, bug fixes, and an improved battlefield overview with a higher viewpoint.
The 3 new generals - Deathstrike, Ironside and Leang will get their own general's challenge maps, and we will implement their voices, taunts and personality as EA intended sometime after version 1.1.
ShockWave runs closed and open beta versions, and we strive to preserve balance between all the different factions to make sure the game is equally enjoyable online and offline. Bug hunting is top priority for us as well, and ShockWave is one of the most stable mods out for Zero Hour. Even so, Shockwave 1.0 has just been released, and could still have some bugs that need working out.
- The ShockWave team.
Drop by our highly active forums to get tech support and have a matchup with other ShockWave fans online! (The Ideas and Suggestions forum has been closed as future content is solidifying and suggestions are no longer necessary.)
Please don't ask for the release date, or even an estimate, as there is never a release date.
NOTE: Get support at the offsite forums instead. Before you ask, remember this: try a clean install first. (make sure you delete the folder are the uninstall)
- The install order is for the latest version is: Gen. > ZH > ZH 1.04 patch > Shw 1.1
* If you're using The First Decade, you need not install the 1.04 patch as TFD comes with it.
Some useful links:
Forums
Media Update Archive
Tech Support
Hello Generals!
It's our absolute pleasure to announce that several communities of this amazing game are coming together to host a special Event! The Zero Hour 18th Anniversary from Sept 18th to Sept 26th.
During the 9 day period, you will be entertained by some content or the other, with streams being scheduled daily.
Each day will have a different spotlight. It will include everything ranging from Mods, World Builder Content, Dev Talks, and Tournaments.
There will also be a Prize Pool for Tournaments & Events throughout the "Anniversary Week". If you would like to contribute to the Prize Pool, please check the event's Discord server Discord.gg for detailed instructions.
Whilst more details will be revealed closer to the starting date, we can at this moment reveal the schedule we will be following.
As for SWR productions, we will showcase games of Rise of the Reds and ShockWave on September 18th.
- ShockWave games will be played on the 1.3 beta version.
- Rise of the Reds games will be played on the latest Hanpatch version
Don't hesitate to contact us on the SWR Community server or the ZH anniversary server if you need any help to acquire those versions.
See you on the battlefield !
We have heard your complaints. We saw the bugs, the crashes, the despair of those who couldn't play the Generals' Challenges. And now, we have a fix.
Yes Generals, the long-awaited moment is finally here. The 11th anniversary of C&C Shockwave is upon us, and with that, the release of our Anniversary...
Welcome to a monumental update commanders! Read on to find out why!
Hello Shockwave Fanatics! Today we want to show you more upgrades.
Full Release of ShockWave 1.201 More details available in the readme file
Full version of ShockWave 1.1 fully compatible with Vista and 7
No installer release of 1.1 designed for Mac users. WARNING IF YOU ARE NOT A MAC USER PLEASE DOWNLOAD THE REGULAIR RELEASE. THIS VERSION WILL NOT WORK...
Contains 2 script files and a text document explaining on how to make proper skirmish maps to work with ShockWave.
After about five years of working on this project, I am proud to announce that ShockWave has finally matured to a stage where it is no longer considered...
This patch fixes some of the issues that occured in Shockwave 0.95. This also adds various new goodies, such as new maps, abilities and units. This REQUIRES...
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great mod, although the game sometimes crashes when doing the general's challenge. also, along with what Kangee-Gold has asked, how do you defend against the demo general in generals challenge? That one keeps sending demo bikes, even before I started setting up defenses.
The the F do you beat the demo general in generals challenge?
whelp, from going through with the air force general, have your buildings close together, build some patriot systems (in groups, not too tight, of 2 or 3), as well as helicopters. unfortunately you might lose some units/buildings at first even if you do it this way. even if you're playing generals challenge on easy. also I'd say, if you're able to, try taking out the base north of the main GLA base, although you'd have to be careful as there's a lot of mines. by the way, was that map originally like that in its incomplete state or was that from scratch?
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Can't play this mod on steam through the launcher for some reason.
When I click launch vanilla Zero Hour launches instead.
Same issue for ROTR.
Any idea how to fix?
Use the GenLauncher. Moddb.com
i just unleash the whole general power i have in a single spot (enemy super weapon) and the game crashed (serius error). is this just the game limit or there is something i can do to prevent this from happening again?
I can't play the mod, using the gen launcher, i get a insert first cd thing and that's for both shockwave and shockwave chaos
I also get this problem , and I installed the game from the origin CNC Ultimate collection and problem solved. Maybe your can try it.