Aydin's Grass Tweaks
=====================
A lightweight grass mod that provides 4 distinct looks to the games environment, This includes a lush spring preset, a dead winter preset, a vibrant summer preset and an autumn preset that's something inbetween.
Its pretty much a collection of tweaks I made to the terrain/levels and details of the grass from the Golden Autumn Redux texture pack from FabioConte.
This was made specifically for use with Hippo's Atmospherics addon.
Aydin's Grass Tweaks
=====================
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GOOGLE DRIVE MIRROR: Drive.google.com
*** Alternate 'yellow/gold' autumn coloured trees available here:
Discord.com
A lightweight grass mod that provides 4 distinct looks to the games environment, This includes a lush spring preset, a dead winter preset, a vibrant summer preset and an autumn preset that's something inbetween.
Its pretty much a collection of tweaks I made to the terrain/levels and details of the grass from the Golden Autumn Redux texture pack from FabioConte's amazing work found here: (https://drive.google.com/drive/folders/1jCAlpa5DnN7EADkAcCQVQ1HTo9CdjTt7)
This was made specifically for use with Hippo's Atmospherics, particularly the AtmosR preset found here:
(https://discord.com/channels/912320241713958912/1036172060969410590/1036172060969410590 or Moddb.com)
These will work fine with any other combination of flora mod's as long as this mod is placed after them in the load order.
WHATS NEW / CHANGELOG
=====================
4.0:
- Introducing the Spring preset!, vivid and lush overgrowth inspired by the greener aesthetics of 'The Last of Us part 1'.
3.0:
- New DXT5 .DDS compression, better quality and less errors, slight increase in file size.
- Complete overhaul of Summer and Autumn including many fixes:
* Fixes to many Mip-Maps.
* Weird 1-2px lines on grass heads.
* Fixes to alpha channel errors.
* tweaks and additional details.
- All new winter dead grass designed to be be used with your favourite dead/wasteland/snowy texture packs.
- Includes Dead tree's from Fabio.Conte's Seasons Redux! (Found here: Drive.google.com)
2.1
- Fixed noisy/shimmer on ground textures in the distance due missing mipmaps.
- Fixed weird 1px-2px lines on the top of grass textures in cordon and truck cemetary.
2.0
Dying Autumn:
Fixed 1px-2px lines on the heads of grass on some levels (Please report any I missed on the discord thread)
Weird distant blue-grey mipmap on yantar fixed.
Agroprom and Yantar reworked slightly.
Added missing texture for rostok.
Vanilla Summer:
Completely redid the summer preset to look more natural and a little less vibrant, closer to what I originally had in mind.
1.75
- Seperated Summers Trees and Grass in the installer
Dying Autumn:
- Retoned and coloured all most all maps grass textures
- Removed Buggy dead trees
- New swamp reeds (thx to simply autumn, light saturation changes)
- Retoned and coloured default Anomaly grass detail textures
1.5
Dying Autumn:
- Tweaked hue & saturation for many levels to remove tones that were too orange or red and add more variation.
- Removed dodgy limansk grass with the weird pop-in.
- Removed Simply Autumn detail textures (was making terrain too flat when combined with the mod).
- Modified tree's and foilage from Kemelvorkorp's desaturated tweak of Iretuerye's golden autumn retexture to better fit the inteded aesthetic
and is now optionally included with the dying autumn preset as "Taiga forest trees" (select it inside the FOMOD installer).
Summer
- Modified tree's and foilage from Kemelvorkorp's desaturated tweak of Iretuerye's golden autumn retexture to suit the summer look.
It is also now included with the vanilla summer preset.
- Fixed oversaturation on some grasses.
- Removed blue tones on dead shrubs / twigs.
1.0
- New Vanilla Summer grass textures to create a more default 2.0 look for use with vanilla anomaly textures or other summer/greener mods (Summer redux by FabioConte highly recommended)
- Added FOMOD installer for ease of use.
MANUAL INSTALLATION INSTRUCTIONS
================================
1. Copy and paste the gamedata and DB files located in the relevant seasonal folders including trees
to your root anomaly directory.
GAMMA/FOMOD INSTALLATION INSTRUCTIONS
=====================================
1. Install the .rar archive using mod organizer and place it at the end of your load order.
2. NOTE: FOR GAMMA USERS ONLY:
Disable the following mods in the mod organizer:
- 241 - Simple Autumn Retexture No leaves - Daedalus-Prime (the detail textures are already included with this mod for compatibility)
- 232 - Gardener of the Zone Textures - YuriVernadsky
- 272 - Grulag's Dead Bushes - Grulag
RECOMMENDED SETTINGS
====================
Use the console or modify your user.ltx to include the following:
r__detail_density 0.25-0.35
r__detail_height 0.5-0.8
r__tf_mipbias -0.5
Ensure your Mip Bias slider is turned all the way up for maximum quality!
CREDITS / VENERABLE SICK CUNTS OF THE ZONE:
===========================================
- Grok
- FabioConte
- HippoBot
- Kemelvorkorp
- Iretuerye
- Daedalus-Prime
i don't know why are they delete his addons lol
RIP My FPS
Well done 👍
why are they delete your addons ?
thankyou sir!
Fk yeah, looks very nice
nice
loading screens would be great , good luck
Man this looks so good, well done
I actually hope you add the winter grass, I am using the inferno winter retexture and I would love some new winter grass.
Regardless I love how you added two packs I have the golden summer redux and the golden autumn pack so those packs will be perfect with your grass textures! :)
10/10.
I installed summer vanilla options.
Your modification helped me solve the problem of flickering textures (trees and grass). Thank you. But there are still autumn trees (texture flickering). Is it possible to replace the autumn trees too (in the summer version)?
there are no autumn trees in the summer version, the ones that still appear are the default anomaly trees that appear in red forest and parts of garbage and agroprom.
I know that these are not your trees :) I ask you to replace these autumn trees :)
Thank you for your good work, I really like the new vegetation because it drastically reduces the flicker. Could you please create a version with vanilla colors? I have already tried the "vanilla" pack but I find that it is too desaturated. I will be extremely grateful to you.
probably not, these were made to my preferences and id rather focus on fixing errors.
Ok no problem I understand. I myself tried to modify the grass with the software GIMP but impossible to obtain a result without flickering and this even by exporting the included mip map. Could you tell me the procedure to follow to keep the same quality pls ?
dont use gimp, use photoshop with the nvidia .dds plugin
Ok I will test that, a big thank you for your answer I will finally be able to create the grass of my dreams.
Try replacing the textures but make a copy file of each then try to so your game wont break?
Taiga Forest Trees for winter ?
there is no winter preset yet.
okay now there is winter preset.
ellerine sağlık
Can I use this without the hippo reshade?
yep!
Пожалуйста скажите мне древнему человеку я просто уже давно в anjmaly не играл, но часто вижу как у многих просто красивая графика, как на этих скриншотах, мягкая сглаживание, отражение на оружии, как добиться такой графики, подскажите эти моды пж?)
Enhanced shaders mod and screen space shaders mod are good places to start, as well as hippobots atmospherics which I have listed in the description.
lol all we need is the Spring grass and we will have all the seasons to choose from LOL ! <3
just curious, what makes this "lightweight"?
Hi! I like it, but are you going to make frozen grass like in Project Inverno? Because this winter grass is not appropriate for that mod I guess)
probably not, people can make it if they like
Where did that mod even go I can't even find the autumn retextures.
there in fabio.conte's google drive I linked in the description.
Looks awesome thank you!
Looks great, thanks! :)
this addon just cured the fps drop in dark valley when looking at the bandit base
Does it work with simple Autumn No leaves…? Id like to pimp up
my EFP a bit
Очень нравится трава из этого мода, находка для меня!
Thanks! This makes Anomaly look so much better, including the new trees (the annoying shimmering is also gone). Great variety, and it fits with the STALKER esthetics beautifully. This is a must-have IMO. Well done!
Очень классно!
Some trees have heavy flickering in the distance (and also fairly close). Look at the dead/brown leaves trees for instance in Zaton, north of the Iron Forrest Anomaly fast travel point. The flickering is quite intense.
Hopefully you can fix this, otherwise everything looks great. (I use the recommended settings with object quality at max, AFx16 etc.).
Thanks! :)
EDIT: I'm using the summer version with both grass and trees.
I assume you meant he 'shimmer' that occurs with the aliasing on the dead trees you suggested,
I.imgur.com
tl;dr, vanilla stuff im not going to bother with.
Long explanation:
if you are using any other preset than winter then these specific trees along with a few others are default anomaly textures and have not been changed as seen in these screenshots, this is a vanilla issue with those dead trees. if you are using winter preset the tree's have the same problem as they are duplicates of the corresponding vanilla dead tree textures (I did not make the dead tree's in the winter preset, these were from fabio contes winter mod that most likely borrowed them from simple autumn redux). This is three issues being compounded, i.e. stalker doesn't seem to handle aliasing/rendering well without anti-aliasing and even then, still rubbish, secondly the dead textures edges are quite thin and wirey as opposed to the fuller live trees and thirdly the mip-maps of the vanilla dead tree's are awful and distorted making things even worse.
This was somewhat remedied with the grass considerably by hand editing all the mipmaps, however as the vast majority of the live trees are at a much more acceptable level of aliasing (at least at my native resolution of 1440p) this was more or less a final update, version 3 was supposed to be the last, at least in the forseeable future I do not intend to go back and hand edit every mip map for every tree texture for all 4 variants, nor clean up vanilla anomaly texture issues.
three easy ways to mitigate this would to be replace the dead trees alltogether by copy pasting and renaming the corresponding live trees, or dropping the
mip bias slider to the left (tf_mip_bias 0.5) however this may be unacceptable to many due to a drastic decrease in texture quality overall.
and definitely dont use the winter trees, I dont, these are there for people who absolutely have to have a dead look.
Thanks for the detailed reply, much appreciated.
I forgot to mention I'm using the summer variant with both grass and trees.
Hopefully you'll reconsider adding an improved version of those dead trees at some point. The upgrade in visual quality with your addon is very impressive, and those dead trees are real eye-sores. It's really the only thing missing from your addon afaik, otherwise vegetation looks outstanding now.
Thanks! :)
definitely they are, lifestorock was doing the painstaking work of fixing up the mipmaps on dead trees but they were never released.
I might take a look at them at a later point but id really like to move on to adding some new weapons before I come back to this or my UI mod.
Fair enough. Please keep in mind that there are lots of options for more guns, but fixing those trees would be a major upgrade for maps like Yantar and Zaton. Either way, keep up the good work. Your mods are much appreciated!
there's no mods offering what I have planned currently but I will wait and see if I can accomplish the task :)
Is the summer grass supposed to look brown? Trying to get it to look like the picture with hippos atmospherics but it just looks very dry, brown reddish almost like early autumn. Spring looks alright but it's a bit too light green for my taste :P
Would love to get summer looking as deeply green like the picture here.
Imgur.com for pics
It depends on the map, time of day, colour settings, weather and reshade preset. It is meant to be a more sun-scorched drier summer look, which is why I made the spring preset for those who want something more green.
If your looking for something a little less saturated than spring than check out this Moddb.com
Nah thanks I'll just use your spring preset then. Idk why but your grass is the densest looking without performance loss and your trees don't look pixelated at all.
All in the mip maps, theres some sacrifices made with pixel real estate but i think the compromise is worth it some will look blocky in the distance depending on your mip bias setting (i recommend minimum -0.5, max -1.0)