Age of World War 06.03.2024 English Version
Full Version*World War I, *World War II, *New Mechanics, More gatherers, unique civilizations, *Total conversion, and many more changes!
Move forward from World War I in 1914 to the end of World War II in 1945, although it's up to you where you want to start. With unique civilizations, with their respective units and aspects. Among them are: Germany, Great Britain, France, Italy, Japan, Russia and the United States.
This mod replaces almost all the units that have nothing to do with the theme, (such as the catapult, archers, battering rams, knights, among others) and just like the eras, since these were replaced by the new things. Ages include years i.e. 1914-1918 and 1939-1945. Therefore, it is not compatible with previous scenarios, campaigns or games. You can play against the AI in random matches or create new custom scenarios. You can also play in multiplayer mode, as long as all players have the same version of the mod.
You will be able to notice the unique aspects of the civilization, such as the flags, instantly. We've also been working on unique audios, such as speaking units by language.
Gameplay: Everything consists of advancing through the years that the war lasted, as you advance, the units and technologies are enabled by their year of manufacture and service, for example, the tiger 1 will be available from 1942, etc. . . . . . Remember that each civilization has its own units, some of which are the same, but for future updates, almost everything will be unique. IMPORTANT: Always remember when creating a game, whether single-player or multiplayer, do not enable the civilization customization feature, because this can bring fatal flaws. To play, you will need to use pre-made civilizations like the ones mentioned above.
Please, if there are any issues, errors, or anything out of place, let us know in the comments, so we can improve. It's up to you to grow this project. This mod will be updated depending on the resectivity it has. A hug and enjoy it.
Credits:
Some of the resources used, whether models, textures and audios, are not ours, so credits and thanks to their respective authors. Thank you so much.
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*World War I, *World War II, *New Mechanics, More gatherers, unique civilizations, *Total conversion, and many more changes!
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Amazing mod! How i can download it?
Click File (above) and from there it will take you to the downloads interface.
Here the link:
Moddb.com
You can also play against the system in random games. Remember to use pre-made civilizations such as: Germany, France, Great Britain, Italy, Russia, Japan, United States, as they are the only civilizations available at the moment. And set the war year 1914 to 1918 or 1939 to 1945. Never use custom civilizations as it can cause fatal errors!
Amazing looking mod. Does this mod work on custom scenarios? and does it work with EMPIRE EARTH AOC - Enhancement and rebalance mod at the same time?
Greetings!! Thanks for comment! Well, I can't tell you exactly, since this mod replaces many things. You can try to see what happens, but regarding the (EMPIRE EARTH AOC - Upgrade and Rebalance Mod) they will never work at the same time, since this mod replaces a large part of the Data Files. If your old setting is just buildings, triggers, and terrain, it should work perfectly, but if you have some things as units from the original (archer, knight, etc., Stone Age, Bronze Age), they will just be replaced by the new one. things. things or the game will just close and say it stopped working. As it says in the description, it is advisable to create new scenarios, and use the original civilizations of the game, since if you use the customized ones you may experience errors, but it doesn't hurt to try and see, and then tell us how it went. For the rest, greetings and enjoy it!
Tracking this, keep it up.
Greetings foo_jam2002!! Thank you for commenting and following our project! We hope you continue to like it! A hug and enjoy it!
Hermosas unidades muchas gracias :D
Greetings!! Thanks for comment!. I hope you continue to like the mod, there will be updates soon to fix and add new things, like the limit of villagers per resource and things like that. A hug and enjoy it!